fs_dispatchsys [Preview]
Modern, immersive and highly configurable dispatch system for FiveM ESX servers.
Built for emergency services, faction communication and efficient dispatch management.
✨ Features
Modern dispatch management UI
Overview of all active dispatches
Dispatch status system (Open, Accepted, Completed)
Clear display of dispatch reasons
Route and waypoint support
Distance display for active dispatches
Command and keybind access
📟 Dispatch System
Create and manage dispatches through a clean interface
Track the current status of every dispatch
Easy overview of active and completed calls
Designed for realistic emergency roleplay
Quick access to all important dispatch information
📍 Navigation & Tracking
Automatic waypoint creation
Map markers and route guidance
Distance display to dispatch location
Arrival notifications when reaching the destination
Automatic notification closing when completed
🚓 Faction Integration
Send dispatches to specific factions
Supports police, ambulance, mechanic or custom jobs
Organized dispatch workflow for roleplay servers
Easy communication between departments
⚙️ Configuration
Editable config files
Custom dispatch categories
Adjustable notifications and sounds
Configurable commands and keybinds
Custom UI texts and labels
Custom faction permissions
Adjustable dispatch behavior and settings
🧩 Compatibility
Framework: ESX
🚀 Performance
Clean and optimized code
Low resmon usage
Typical usage: 0.00ms - 0.02ms
🔒 Protection
Protected by FiveM Asset Escrow
Config files are editable
🛠️ Support
Basic installation support included
Future bug fixes included
⚠️ Important
This is a fictional FiveM roleplay resource.
It does not include real third-party brand assets, official logos, copyrighted designs or trademarked content.
🎥 Preview
The linked preview shows the actual fs_dispatch package and its included features.